top of page
Can Strike
A First-Person Shooter inspired by Doom (2016)
“Your ruthless employers at Fish Co are sending In top of the line Fish Canning Robots, or FCR’s, to end your strike! Use your arsenal of union-granted weapons to keep the robots out of your factory. The strike MUST carry on.”

Our group logo
Project Overview
The Team:
-
Level Designers:
-
Jonathan Mårtensson
-
Game Programmers:
-
Music Composer:
-
Johan Lundén
-
-
Game Artists:
-
Animators:
-
Technical Artists:
Production Time:
-
9 weeks full time
Engine:
-
Firefly game engine created by the team
Reference Game:
-
Doom (2016)
My Contribution:
-
Concept and design of level 2: Shipping
-
Helped with decoration of level 1 and level 3
Project Showreel
bottom of page