top of page

Between February to April 2024 I worked with a small team at Coffee Stain Malmö as a level design intern. I worked on an unannounced arcade-like mobile game. My work included concepting and designing new level ideas. In addition to this, I was responsible for writing documentation on existing gameplay features, as well as researching a level design pipeline for the project. I also wrote documentation for this pipeline in the for of tutorials.

bottom of page